# Dialogue Module

The dialogue module integrates two core features:

* **Dialogue Function**
* **Temporary Prompt Commands**

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#### **Dialogue Function**

Through this module, players can interact and communicate with their Agent. You can use text commands to guide the Agent’s actions, or simply share daily experiences, express emotions, or engage in casual conversation.

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#### **Temporary Prompt for Behavior Control**

At the bottom of the chat window, enter the task you want your Agent to perform — for example, _“Pick 5 apples”_ — then check the **Temporary Prompt** option on the right. After clicking **Send**, the Agent will immediately stop their current activity and execute the new command.

> **Note:** Make sure you have enough Temporary Prompt Tickets.

**Example:**

> Input: _“Pick 5 apples”_ → Check **Temporary Prompt** → Click **Send** → The Agent immediately goes to execute the task.

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#### **Recommended Reply Function**

When you don’t feel like typing much, you can use the **Recommend Reply** button on the right. The system will intelligently generate multiple context-appropriate reply options based on the current conversation. You can click one to instantly insert it into the chat.

This is especially useful for quick interactions and enhancing immersion, particularly in casual conversation or role-play scenarios.

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#### **Tips**

* **Share Interesting Moments:** Say _“I love learning”_ and the Agent will respond with rich, emotion-filled reactions.
* **Express Emotions:** Try saying _“I’m so tired today”_ to see how the Agent comforts you.
* **Quick Commands:** When giving orders like _“Go to the hospital”_, remember to check **Temporary Prompt** for it to take immediate effect.
