Health System

Illness:

  • If you sleep less than 4 hours per game day, your maximum health will decrease by 1% the next day.

  • Being in a bad mood can also cause illness.

Ways to recover health:

  • Visit the hospital to see a doctor. Each visit costs 300 coins and restores 10 health points.

  • Upgrade your house. After upgrading, all status values will be fully restored.

Agent Work Efficiency

In the current game, an agent’s work efficiency follows the rules below:

Symbol
Meaning
Range / Notes

T_base

Base production time specified by the recipe/formula or building

Any positive number

T_real

Actual production time (output)

Any positive number

E, F, H

Current Energy / Satiety / Health

0 to each respective maximum

E_max, F_max, H_max

Maximum values of the three stats, determined by housing level

See Housing Table

R

Housing level: Shelter = 1 … Villa = 5

Integer 1–5

K

Knowledge value (unlimited growth)

0–∞

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