Items

In the game, items can be produced through various buildings. The production process will consume time, energy, and fullness. Accordingly, some items, when used, can restore energy and fullness to the Agent, supporting their subsequent actions and life.

Item Production Data Table

Item
Building
Residence Level
Crafting Materials
Production Time (h)
Energy Consumed for Production
Fullness Consumed for Production
Energy Restored by Item
Fullness Restored by Item
Probabilistic Product
Probabilistic Product Price
Probabilistic Product Quantity
Base Price

apple

orchard

1

0.5

2

4

40

wood

forest

1

0.8

1

3

220

books

school

1

wood*1

1.0

1

1

300

copper_ore

mine

1

1.0

2

5

555

iron_ore

mine

1

1.0

5

10

1312.5

silicon_ore

mine

1

2.0

10

15

2012.5

wheat

farm

2

1.0

5

2

142.5

rice

farm

2

2.0

5

1

12

120

chicken

ranch

2

wheat*1

2.0

7

4

45

45

492.5

beef

ranch

2

wheat*2

3.0

8

5

90

930

fish

fishing

3

2.0

6

2

300

sushi

foodfactory

3

rice*1, fish*1

2.0

10

6

110

110

1200

flour

foodfactory

3

wheat*1

2.0

8

6

892.5

bread

foodfactory

3

flour*1

3.0

12

8

190

1912.5

apple_pie

foodfactory

3

apple*1, flour*1

3.0

16

8

185

185

2012.5

chicken_salad

foodfactory

3

chicken*1, flour*1

2.0

20

10

270

gold_apple

10000

1

2735

beef_rice

foodfactory

3

rice*1, beef*1

3.0

30

20

330

330

gold_apple

10000

1

3600

coal

chemfactory

4

wood*1

1.0

3

5

980

copper_ingot

chemfactory

4

wood*1, copper_ore*1

1.0

15

20

3875

iron_ingot

chemfactory

4

iron_ore*1, coal*1

2.0

20

25

6192.5

pure_silicon

chemfactory

4

silicon_ore*1, coal*1

2.0

25

30

7692.5

transistor

semiconductorfactory

5

copper_ingot*1, iron_ingot*1

3.0

30

40

gold_apple

10000

1

17042.5

circuit_board

semiconductorfactory

5

copper_ingot*1, pure_silicon*1

3.0

40

50

gold_apple

10000

1

20342.5

a100

semiconductorfactory

5

transistor*1, circuit_board*1

4.0

75

75

gold_apple

10000

1

0.5/分钟

h100

semiconductorfactory

5

transistor*2, circuit_board*2

8.0

115

115

gold_apple

10000

1

1.2/分钟

b200

semiconductorfactory

5

transistor*4, circuit_board*4

20.0

130

130

gold_apple

10000

1

3/分钟

Basic Materials (Directly Obtainable, No Crafting Required)

  • apple

  • wood

  • copper_ore

  • iron_ore

  • silicon_ore

  • wheat

  • rice

  • fish


Beginner Items

books

Steps:

  • Consume wood ×1books

Total Base Materials: wood ×1


chicken

Steps:

  • Consume wheat ×1chicken

Total Base Materials: wheat ×1


beef

Steps:

  • Consume wheat ×2beef

Total Base Materials: wheat ×2


flour

Steps:

  • Consume wheat ×1flour

Total Base Materials: wheat ×1


coal

Steps:

  • Consume wood ×1coal

Total Base Materials: wood ×1


sushi

Steps:

  • Consume rice ×1 + fish ×1sushi

Total Base Materials: rice ×1, fish ×1


bread

Steps:

  • Make flour: wheat ×1 → flour ×1

  • Use flour ×1bread

Total Base Materials: wheat ×1


apple_pie

Steps:

  • Make flour: wheat ×1 → flour ×1

  • Use apple ×1 + flour ×1apple_pie

Total Base Materials: apple ×1, wheat ×1


chicken_salad

Steps:

  • Make chicken: wheat ×1 → chicken ×1

  • Make flour: wheat ×1 → flour ×1

  • Use chicken ×1 + flour ×1chicken_salad

Total Base Materials: wheat ×2

beef_rice

Steps:

  • Make beef: wheat ×2 → beef ×1

  • Prepare rice ×1

  • Combine rice ×1 + beef ×1beef_rice

Total Base Materials: rice ×1, wheat ×2


Smelting / Electronics Prerequisites

copper_ingot

Steps:

  • Consume wood ×1 + copper_ore ×1copper_ingot

Total Base Materials: wood ×1, copper_ore ×1

iron_ingot

Steps:

  • Make coal: wood ×1 → coal ×1

  • Combine iron_ore ×1 + coal ×1iron_ingot

Total Base Materials: iron_ore ×1, wood ×1

pure_silicon

Steps:

  • Make coal: wood ×1 → coal ×1

  • Combine silicon_ore ×1 + coal ×1pure_silicon

Total Base Materials: silicon_ore ×1, wood ×1


transistor

Steps:

  • Make copper_ingot: wood ×1, copper_ore ×1copper_ingot ×1

  • Make iron_ingot:

    • Make coal: wood ×1 → coal ×1

    • Combine iron_ore ×1 + coal ×1iron_ingot ×1

  • Combine copper_ingot ×1 + iron_ingot ×1transistor

Total Base Materials: wood ×2, copper_ore ×1, iron_ore ×1


circuit_board

Steps:

  • Make copper_ingot: wood ×1, copper_ore ×1copper_ingot ×1

  • Make pure_silicon:

    • Make coal: wood ×1 → coal ×1

    • Combine silicon_ore ×1 + coal ×1pure_silicon ×1

  • Combine copper_ingot ×1 + pure_silicon ×1circuit_board

Total Base Materials: wood ×2, copper_ore ×1, silicon_ore ×1


Advanced Chips

a100

Steps:

  • Make transistor ×1:

    • copper_ingot: wood ×1, copper_ore ×1

    • iron_ingot: iron_ore ×1 + (coal: wood ×1)

    • Combine to make transistor (copper_ingot ×1 + iron_ingot ×1)

  • Make circuit_board ×1:

    • copper_ingot: wood ×1, copper_ore ×1

    • pure_silicon: silicon_ore ×1 + (coal: wood ×1)

    • Combine to make circuit_board (copper_ingot ×1 + pure_silicon ×1)

  • Combine transistor ×1 + circuit_board ×1a100

Total Base Materials: wood ×4, copper_ore ×2, iron_ore ×1, silicon_ore ×1


h100

Steps:

  • Make 2× transistor:

    • 2× copper_ingot: wood ×2, copper_ore ×2

    • 2× iron_ingot: iron_ore ×2 + (2× coal: wood ×2)

    • Combine into 2× transistor

  • Make 2× circuit_board:

    • 2× copper_ingot: wood ×2, copper_ore ×2

    • 2× pure_silicon: silicon_ore ×2 + (2× coal: wood ×2)

    • Combine into 2× circuit_board

  • Combine transistor ×2 + circuit_board ×2h100

Total Base Materials: wood ×8, copper_ore ×4, iron_ore ×2, silicon_ore ×2


b200

Steps:

  • Make 4× transistor:

    • 4× copper_ingot: wood ×4, copper_ore ×4

    • 4× iron_ingot: iron_ore ×4 + (4× coal: wood ×4)

    • Combine into 4× transistor

  • Make 4× circuit_board:

    • 4× copper_ingot: wood ×4, copper_ore ×4

    • 4× pure_silicon: silicon_ore ×4 + (4× coal: wood ×4)

    • Combine into 4× circuit_board

  • Combine transistor ×4 + circuit_board ×4b200

Total Base Materials: wood ×16, copper_ore ×8, iron_ore ×4, silicon_ore ×4

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